MetaCom 2025: International Conference on Metaverse Computing, Networking and Applications Sejong University Seoul, South Korea, August 25-27, 2025 |
Conference website | http://www.ieee-metacom.org/ |
Submission link | https://easychair.org/conferences/?conf=metacom2025 |
Abstract registration deadline | March 19, 2025 |
Submission deadline | March 19, 2025 |
International Conference on Metaverse Computing, Networking and Applications (MetaCom 2023)
August 25-27, 2025· Seoul, Japan
https://www.ieee-metacom.org/2025/
Submission Guidelines
IEEE MetaCom 2025 invites submission of original manuscripts that have not been previously published or currently under review by another conference or journal. Submitted manuscripts must be prepared according to the IEEE Conference Proceedings Format (double column, 10pt font, letter paper) and submitted in the PDF format. The manuscript submitted for review should be no longer than 8 pages. After the manuscript is accepted, the camera-ready paper may have up to 10 pages, subject to an additional fee per extra page.
The paper review process will be double-blind. Submissions must not reveal the author' names and their affiliations and avoid obvious self-references. Manuscripts should be submitted to one of the research tracks. Submissions not meeting these guidelines will be desk-rejected without consideration of their merits. Accepted and presented papers will be published in the IEEE MetaCom 2025 Conference Proceedings and submitted to IEEE Xplore.
List of Topics
The Metaverse, an immersive space supported by AR/VR/XR technologies that integrate pervasive computing, augmented reality, and virtualization, is one of the key enablers for the future society and an extension of today's Internet of Things. It is envisioned to bring a revolution to the digital world that spans areas from retail to defense, and from education to virtual tourism. In the Metaverse, the physical world will be seamlessly integrated with a cyber world through digitized physical objects (digital twins), posing numerous challenges in human-machine interface design, ultra-low latency communication, distributed synchronization, scalable real-time operation, reliability and trustworthiness. New multimodal content will be generated, calling for technologies for content authorship, capture, and multimodal search. Generative AI will be used to enhance virtual experiences that integrate physical and cyber components. The integration will endow objects with new virtual capabilities, allow virtual transformation in space and in time, and enable myriads of new services leveraging the combined affordances of pervasive computing and virtual environments. To realize this vision, a convergence of novel computing, networking, and application technologies is needed to support the development and use of Metaverse affordances in a wide range of domains including industry, finance, medical care, smart cities, entertainment, education, and agriculture.
IEEE MetaCom 2025 solicits original submissions from academia, industry, and government on research areas related to Metaverse computing, networking, and corresponding systems and applications. Topics of interest are covered by the following tracks.
Track 1: Metaverse Computing, Architectures, and Applications
- Metaverse architectural and system design
- Digital twin modeling and rendering
- Animations and physical world simulations
- Model evolution, composition and library
- Virtual reality, augmented reality, mixed reality, extended reality
- Holographic applications
- Design and implementation of Metaverse applications
- Measurement studies of real-world platforms
- Metaverse scalability and interoperability
- Computational offloading in the Metaverse
- Metaverse data streaming and storage
Track 2: Networking and Communications
- Network architectures and design principles for metaverse
- Routing metrics and algorithms
- Rendezvous services for metaverse
- Resource control and allocation
- Network management
- Interactions between cyber and physical spaces
- Data center communications for metaverse
- Decentralized communications for metaverse
- Ultra-low-time communications for metaverse
- Green communications for metaverse
- B5G/6G for metaverse applications
Track 3: AI for the Metaverse
- Distributed AI/ML for Metaverse resource management and applications
- Deep reinforcement learning for the Metaverse
- Federated Learning for the Metaverse
- Distributed model inference for the Metaverse
- Large language models for the Metaverse
- Stable diffusion models for the Metaverse
- Graph neural networks for the Metaverse
- Vision tasks in the Metaverse
Track 4: Blockchain and Web 3.0
- Zero-trust architecture and protocol design for blockchain and web3.0
- Incentive and consensus mechanisms for blockchain and web3.0
- Identity Management System for blockchain and web3.0
- Distributed storage, identifiers, and data verification in blockchain and web3.0
- Fundamental limits and theoretical guidance for blockchain and web3.0
- Emerging technologies for blockchain and web3.0
- Hardware and infrastructure implementation for blockchain and web3.0
- Smart contract and chain code
- NFT applications and protocols
- Semantic computing and services in blockchain and web3.0
- Blockchain and web3.0 applications
Track 5: Security, Privacy, and Trust
- Security, privacy, and/or trust frameworks for metaverse
- Secure protocols for dynamic IoT networks and metaverse
- Privacy mitigation techniques for IoT-enabled extended reality for metaverse
- Secure data sharing and integration mechanisms across extended IoT networks for metaverse
- Trust issues to address AI/ML techniques in metaverse
- Security, privacy, and trust in the context of the metaverse
- New cryptographic technologies for metaverse
- Data security and governance
- Privacy-preserving technologies
- Policy and regulation compliance
- Trust management framework
- ID management, authentication, and authorization
- Accountability for metaverse
- Zero-knowledge proof for metaverse
- Zero-trust architecture for metaverse
Track 6: Testbeds, Experiments, Use-Cases, and Evaluation
- Theoretical investigations on metaverse
- Optimization, game theory, incentive designs
- AI (e.g., machine/deep learning) experiments for metaverse
- Simulators, testbeds, prototypes
- Implementations, and field experiments
- Verification of the existing knowledge
- Performance evaluation and modeling
- Quality of service and quality of experience
- Standardizations for metaverse
Committees
Organizing committee
- General Chairs
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JaeSeung Song, Sejong University, South Korea
-
Baochun Li, University of Toronto, Canada
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- TPC Chairs
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Xiaowen Chu (Hong Kong University of Science and Technology Guang Zhou (HKUST-GZ), China)
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Soumya Kanti Datta (DigioTouch, France)
-
Jaeho Kim (Sejong University, South Korea)
-
Wanqing Tu (Durham University, U.K.)
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- Executive Chair
- Ruidong Li, Kanazawa University, Japan