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Procedural Modeling of the Great Barrier Reef

EasyChair Preprint no. 6762

11 pagesDate: October 3, 2021

Abstract

Since terrain procedural modeling is widely adopted for the virtual natural scene generations in the game design, movie industry, and digital arts, lots of advanced techniques have been explored by researchers to procedurally synthesize a large variety of different types of terrain and landscapes. In this paper, we present a novel approach to generate a special type of landscape -- the Great Barrier Reef -- an amazing natural landscape that is currently being ignored. We propose a hypothesis that the Great Barrier Reef is grown with the diffusion-limited aggregation (DLA) model and simulate the DLA process to generate the Great Barrier Reef procedurally. As presented in the results, the procedural Great Barrier Reef generated with our approach looks natural when compared to the photos of the real ones.

Keyphrases: diffusion-limited aggregation (DLA), Great Barrier Reef, landscape, procedural modeling, terrain

BibTeX entry
BibTeX does not have the right entry for preprints. This is a hack for producing the correct reference:
@Booklet{EasyChair:6762,
  author = {Wanwan Li},
  title = {Procedural Modeling of the Great Barrier Reef},
  howpublished = {EasyChair Preprint no. 6762},

  year = {EasyChair, 2021}}
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