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Development of a BIM-based Immersive Environment: Challenges and Lessons Learned

9 pagesPublished: December 11, 2023

Abstract

Creating a Virtual Reality (VR) walkthrough from a 3D building information model leads to fewer mistakes and enhanced project visualization. Visualizing a 3D model in VR reveal errors not easily seen with Building Information Modeling (BIM) software. This process helps on limiting future change orders and rework, saving time and costs for both the contractor and the owner. Immersive Virtual Reality (IVR) has capable of visualizing clash detection tools while walking around the model. IVR enables the user to walk around the model freely. This helps inspect any design errors and omissions and facilitates correcting them before drawings get issued for construction. The research objective is to assess the benefits of the Immersive Virtual Reality (IVR) walkthrough compared to a 3D model alone. This study was conducted using the Oculus Rift S headset with hand controllers, Revit, and Enscape rendering software. The paper discusses the process used for creating VR walkthroughs through this low-cost but high-performance combination. This paper also discusses where the IVR was used to identify geometry and design mistakes and helped prepare the accurate as-built model.

Keyphrases: 3D Model Design, Building Information Modeling, construction technology, Immersive Environment, Virtual Reality

In: Tom Leathem, Wesley Collins and Anthony J. Perrenoud (editors). Proceedings of 59th Annual Associated Schools of Construction International Conference, vol 4, pages 103--111

Links:
BibTeX entry
@inproceedings{ASC2023:Development_of_BIM_based_Immersive,
  author    = {Sanjeev Adhikari and Tyler Westbrook and Pavankumar Meadati and Daniel Paes},
  title     = {Development of a BIM-based Immersive Environment: Challenges and Lessons Learned},
  booktitle = {Proceedings of 59th Annual Associated Schools of Construction International Conference},
  editor    = {Tom Leathem and Wes Collins and Anthony Perrenoud},
  series    = {EPiC Series in Built Environment},
  volume    = {4},
  pages     = {103--111},
  year      = {2023},
  publisher = {EasyChair},
  bibsource = {EasyChair, https://easychair.org},
  issn      = {2632-881X},
  url       = {https://easychair.org/publications/paper/MLG7},
  doi       = {10.29007/wm4n}}
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